Methodological Proposal for the Videogames analysis using as perspective the classic screenplay paradigm and its application to the study of Assassin's Creed IV: Black Flag

##plugins.themes.bootstrap3.article.main##

##plugins.themes.bootstrap3.article.sidebar##

Published 30-11-2018
Germán Esteban Espinosa Antonio Malalana-Ureña

Abstract

This paper proposes a new methodology created to check the existence of structural similarities between videogame narrative and classic screenplay structures. Once it is developed, it is applied to analyze a videogame's plot.


KEYWORDS: Videogame, audiovisual narrative; cinema; screenplay;
methodology.

How to Cite

Esteban Espinosa, G., & Malalana-Ureña, A. (2018). Methodological Proposal for the Videogames analysis using as perspective the classic screenplay paradigm and its application to the study of Assassin’s Creed IV: Black Flag. ZER - Journal of Communication Studies, 23(45). https://doi.org/10.1387/zer.20179
Abstract 770 | PDF (Español) Downloads 5558

##plugins.themes.bootstrap3.article.details##

References
Section